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Ace Combat 7

Ace Combat 7: Skies Unknown[a] is an arcade-style combat flight simulation video game developed and published by Bandai Namco Entertainment for the PlayStation 4 and Xbox One. The first new entry in the Ace Combat series since 2014 Ace Combat Infinity, it was released on consoles in January 2019, and for Windows the following month.

ace combat 7

During the single-player campaign, players complete a series of combat missions that tell the in-game story. Players are given an in-game briefing prior to a combat mission, where they are informed of success parameters, expected opposition, terrain features, and weather conditions using a 3D map display. Players complete missions by destroying various air and surface targets, as well as accomplishing specific mission targets (e.g. destroying in-flight IRBMs). AI-controlled wingmen accompany the player through the mission, providing exposition and potentially shooting down enemy planes for the player. Over the course of the single-player campaign, the player may choose to engage in additional minigames, such as in-flight refueling or landing. These minigames can be skipped, but confer additional points to players.

Ace Combat 7 is set in the series' fictional universe of Strangereal, where Earth has entirely different nations, geography, and history.[1] The game's story details the 2019 Lighthouse War, fought between the Osean Federation and the Kingdom of Erusea in the continent of Usea. Following the Continental War, Osea brokered a peace treaty between the Federal Republic of Erusea and the rest of the Usean continent, while the International Union (IUN) formed the IUN Peacekeeping Force (IUN-PKF) to maintain peace across the Usean continent. In 2011, Erusea was restored to its historical status as a monarchy ruled by the D'Elise royal family. That same year, former Osean president Vincent Harling ordered the construction of the International Space Elevator (ISEV), a space elevator and communications tower used to convert atmospheric energy into usable energy for Usea, off the coast of western Usea near Erusea. The ISEV is protected by two massive Osean airborne aircraft carrier drones known as Arsenal Birds named Liberty and Justice, carrying a large number of combat drones, advanced weaponry, and force fields, and receiving their power via microwave transmission from the ISEV. Though Harling intended for the ISEV to be a symbol of lasting peace, Erusea viewed it as a symbol of Osean imperialism that infringed on Erusean sovereignty, with these resentments ultimately sparking the Lighthouse War.

Players control the game's silent protagonist, Osean fighter pilot "Trigger". The game's frame story is told through pre-rendered cutscenes played between missions, primarily from the point of view of three characters: Avril Mead, an Osean civilian aircraft mechanic who broke wartime aviation laws and is forced to work in an Osean penal military unit; Rosa Cossette D'Elise, the princess and heir of the Erusean throne who believes the war will end Osean interference on the continent; and Dr. Schroeder, a Belkan scientist developing advanced combat drone technology for the Erusean military.

Trigger, part of an Osean IUN-PKF squadron based in eastern Usea, fights to repel Erusean forces, but the IUN-PKF suffers heavy losses to the Arsenal Bird Liberty and Erusean ace Mihaly A. Shilage, who provides flight data to the Erusean combat drone program headed by Dr. Schroeder. Trigger leads a mission to extract Harling from the ISEV, but an Osean air-to-air missile strikes Harling's rescue aircraft, killing him. Trigger is accused of firing the missile, found guilty by court-martial, and transferred to Spare Squadron. Considered expendable, Spare Squadron is sent on highly dangerous missions with minimal support to probe Erusea's drone defense network for weak points, frequently losing members in the process. Trigger encounters Mihaly again and dogfights him to a standstill, impressing Mihaly before both are forced to retreat due to inclement weather.

Osea launches an assault on the Erusean capital of Farbanti. Trigger encounters Mihaly again, but their duel is interrupted when Osea and Erusea use anti-satellite weapons against each other, causing a collisional cascade that breaks down satellite communication networks worldwide and disables both sides' IFF signals. As Mihaly escapes in the confusion, Erusea loses control over its AI-controlled drone fleet and collapses into a civil war between conservative and radical factions seeking to end and prolong the war respectively. At the same time, multiple Erusean states declare independence, including Mihaly's native Shilage, of which he is the ruler. With the network down, Dr. Schroeder travels to the ISEV to transmit Mihaly's flight data into a new generation of Erusean combat drones, manufactured in automated drone factories across Usea, while the LRSSG, now cut off from command and forced to operate independently, attempts to regroup their forces and end the war. The LRSSG attempts to extract an Erusean conservative informant, who reveals that Harling was killed by an Erusean drone that spoofed Osean IFF signals, but he is accidentally killed by Osean forces who misidentify his extraction aircraft due to IFF failures.

Schroeder and Avril's group both arrive at the ISEV and confront each other, and one of Mihaly's granddaughters destroys Mihaly's flight data before it can be uploaded to the drone network. Schroeder reveals he sought revenge for the loss of his country by forcing the nations that defeated them into needless conflicts, using his own drone program and Mihaly's combat data to create a force capable of crushing Osea. Disillusioned by the destruction his program had caused, Schroeder agrees to help stop the factories, but reveals that the data was already uploaded to two advanced drone fighters, "Hugin" and "Munin".

The major new gameplay feature is a system called "Close-Range Assault" (CRA), which aims to increase the intensity and bring the action closer to the player, without the feeling of "shooting at faraway dots" commonly seen in flight games. In the game, it is named "Dogfight Mode" (DFM) for air-to-air battles and "Air Strike Mode" (ASM) for air-to-ground targets.[2] They are not optional, as certain planes and ground targets cannot be destroyed without CRA. To initiate DFM, the player taps LB+RB on the Xbox 360 or L2+R2 on the PS3 when they have gotten close enough to the plane they are targeting. ASM is initiated by pressing the same buttons at specific points around the map. Players will also pilot other aircraft types and assume other combat aviation functions; the game introduces the B-1 and B-2 strategic bombers and the AH-64 Apache and UH-60 Black Hawk helicopters as player-flyable vehicles. Certain missions may call for players to act as Black Hawk door gunners or weapons officers aboard the AC-130 Spectre gunship.

Illich is revealed as Markov's sleeper agent and betrays the 108th by joining his forces bound for the U.S. from bases in South America. The 108th and several American combat units reinforce and defend Miami against an onslaught by Markov's forces. Bishop's earlier nightmare comes to life, but Guts is able to protect him, and the Trinity missile on Markov's plane is damaged in the process. Bishop then chases after an escaping Markov and Illich and encounters them in the midst of a Category 5 hurricane, Markov escapes while Illich covers his retreat after a long and challenging battle Bishop finally overcomes Illich. The 108th recovers and assists in defense of Washington DC against a larger Russian attack. In a final showdown, Bishop finally eliminates Markov and shoots down his Trinity missile aimed at the White House. Upon landing his plane at Reagan National Airport, Bishop is given a hero's welcome while Guts is safely rescued.

Become an ace pilot and soar through photorealistic skies with full 360 degree movement; down enemy aircraft and experience the thrill of engaging in realistic sorties! Aerial combat has never looked or felt better!

The future of modern aerial combat has already started moving towards autonomous or unmanned aircraft. Today, ACE COMBAT 7: Skies Unknown is taking modern air combat another step into the future with the content contained within its upcoming DLC 1, 2, and 3 updates.

The player can also manually perform Post Stall Maneuvers. If successful, the player can get behind an enemy aircraft and turn a dogfight in their favor.[39] This mechanic replaces the automatic Close Range Assault counter-maneuvers from Assault Horizon. Like in previous games, certain enemies can also perform Post Stall Manuevers in combat, forcing players to adapt to their increased mobility.

Putting gamers in the cockpit of the most advanced war planes ever developed, ACE COMBAT 7: Skies Unknown delivers a fierce air combat experience through photorealistic visuals, intense dog-fighting action, a multitude of authentic and futuristic aircraft to fly, an immersive storyline, and even virtual reality!

Obtainable Aircraft:ADF-11F RavenA manned version of the large fighter developed in Erusea. Its ADF-11 nose unit is uniquely equipped with an F-type flight unit designed for combat. Its nickname is "Raven."This set also includes 7 skins, including the all-new "Metallic Red Skin", and the new special weapon "UAV".

For those that are unfamiliar with Ace Combat as a series, these are flight combat games that sit between simulation and arcade sensibilities. In many ways, this setup is similar to another gaming series with a similar acronym, that of Armored Core. Like that long-running saga of mecha games, Ace Combat treads a fine line between visceral combat and simulation type sensibilities.

As for the game itself, like I said above, Ace Combat 7 sits between arcade and simulation sensibilities. This means that while you have certain elements of simulation present, this is very much an arcade flight combat game. 041b061a72


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